The final four issues of Justice are collected in the third volume. The first two volumes are setting up the story and this one resolves everything in an epic way. Alex Ross and Jim Kreuger’s story reaches its exciting conclusion as the Justice League of America squares off against the formidable Legion of Doom with the fate of the world at stake. There are huge fights and battles between good and evil. And futuristic-looking superhero armor to jazz things up.
The best way to solve problems is resorting to violence, and so the JLA decide to punch their way to victory. They use their superpowers and smarts to punch the bad guys and save the day. There are dozens of DC characters, both famous and obscure ones, facing off and fighting and punching their way through the plot. Alex Ross and Doug Braithwaite’s stunning artwork makes the punches look incredible.
There are a lot of characters and a lot of things going on. It’s not as convoluted as Crisis on Infinite Earths, but you’ll still be lost if you’re a newcomer to comics. There are just too many names and powers and histories to keep track of. You can still admire the artwork though. It’s stylistically realistic and fantastic to look at. It’s not essential reading but it’s still nice to own.
Critically Rated at 14/17
Written, Rated, and Reviewed by Brendan H. Young
DC had a problem. By 1985, over 50 years of heroes, villains, multiple timelines and alternate Earths had created a heaping pile of confusion. Marv Wolfman was tasked with creating a story that could simplify the DC universe and make it more accessible to new readers, and fix continuity problems. It’s a somewhat confusing story about good versus evil and the Multiverse.
So there are two omnipotent beings, one is good, one is evil. The Monitor must recruit heroes and villains to save the Multiverse from the evil Anti-Monitor. The Multiverse is a universe with multiple Earths and worlds. There is an Earth-1, Earth-2, Earth-B, etc. There are multiple incarnations of each DC character, and there are differences between each version. If you aren’t confused, you aren’t paying attention. It seems like virtually every DC character, famous or obscure, makes an appearance. If you aren’t too aware of DC, you might want to avoid this comic. There are a lot of characters and plot points that are too hard to follow if you are a newb.
There is a lot going on. This is not a simple read. Characters die, whole Earths die. It becomes somewhat convoluted to remember who did what when, and which who did what. Crisis on Infinite Earths is similar to X-Men 3… there’s a bunch of characters running around doing things, and you recognize a lot of them, but you don’t care about most of them. And when it was over you have a lot of questions, but overall you were entertained.
It tries to simplify the DC universe. It just does it in a confusing way. Read it if you like DC. Avoid it if you don’t. There are a lot of notable deaths, so if you’re morbid, you can read it for that.
Critically Rated at 12/17